Artikel (37)
Art has been an integral component of human culture for centuries, allowing individuals to express themselves creatively through various art forms, such as dance and music. However, with the advancement of technology, art education has undergone a significant revolution. This article discusses the i...
Jurnal Pendidikan Teknologi Informasi dan Vokasional; Vol 5, No 2 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional; 88-98 | 2023
In the Department of Computer and Network Engineering at SMK Negeri 1 Tilatang Kamang, the LSP P1 competency certification test has been implemented to enhance student proficiency using the CIPP paradigm. A CIPP approach is used in the study method, which comprises context, input, process, product, ...
Jurnal Pendidikan Teknologi Informasi dan Vokasional; Vol 5, No 2 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional; 76-87 | 2023
The dynamic Industry 4.0 requires a workforce that meets industry standards. The quality of education, particularly in vocational high schools, significantly influences the quality of human resources. Vocational high schools are dedicated to preparing students to directly apply their learning in the...
Jurnal Pendidikan Teknologi Informasi dan Vokasional; Vol 5, No 2 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional; 56-63 | 2023
Model pembelajaran Project Based Learning (PjBL) pada kurikulum Merdeka Belajar Kampus Merdeka (MBKM) menjadi faktor penting dalam menilai kinerja perguruan tinggi negeri (PTN) khususnya IKU 7. Pentingnya persentase matakuliah yang menggunakan model PjBL dan model Case Method diharapkan dalam upaya ...
Jurnal Pendidikan Teknologi Informasi dan Vokasional; Vol 5, No 2 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional; 37-55 | 2023
This research aims to implement the educational game "Guess Who I Am" with the theme "Leaders of Indonesia" in the third-grade class of SDN 003 Bangun Jaya Tambusai Utara to enhance students' understanding of the nation's leaders. The research methodology combines quantitative and qualitative approa...
Jurnal Pendidikan Teknologi Informasi dan Vokasional; Vol 5, No 2 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional; 24-36 | 2023
SMK Ma’arif 1 Yogyakarta adalah sekolah menengah kejuruan yang mulai berkembang seiring dengan berjalannya waktu, namun pada pengelolaan jadwal pelajaran dirasa hal itu masih kurang, hal ini ditinjau dari hardfile yang di cetak sering kali hilang. Solusi yang tepat adalah dengan mengembangkan sist...
Jurnal Pendidikan Teknologi Informasi dan Vokasional; Vol 5, No 2 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional; 12-23 | 2023
Rendahnya minat belajar dan hasil belajar siswa dipengaruhi oleh beberapa faktor, antara lain bahan ajar yang kurang menarik, siswa sulit memahami materi, dan pembelajaran masih berpusat pada guru. Berdasarkan analisis kebutuhan siswa SMP Islam Miftahul Jannah, diperlukan bahan ajar matematika den...
Jurnal Pendidikan Teknologi Informasi dan Vokasional; Vol 5, No 2 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional; 1-11 | 2023
In the era of globalization and technological developments, students are required to have critical thinking skills and competencies, problem solving skills and the ability to think creatively. This article discusses the application of Project-Based Learning as an effective strategy in improving stud...
Jurnal Pendidikan Teknologi Informasi dan Vokasional; Vol 5, No 2 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional; 64-75 | 2023
This journal article is a study using a qualitative descriptive approach. In this discussion, he will use the Canva application as a medium to learn Indonesian with SMAN 1 Rambah Samo using the Canva application. Learning media are the most important and useful tools for teachers in the classroom. I...
Jurnal Pendidikan Teknologi Informasi dan Vokasional; Vol 5, No 1 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional; 1-12 | 2023
This study aims to describe the impact of implementing industrial work practices on student work readiness. The research method used is descriptive research with a quantitative approach. The research sample consisted of 43 students of class XII majoring in Computer and Network Engineering (TKJ) at S...
Jurnal Pendidikan Teknologi Informasi dan Vokasional; Vol 5, No 1 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional; 33-41 | 2023